
Passive recipes · Game version 0.61
Carrot
Details
The values below are unmodified release definitions. Player bonuses can change effective values.
Start
- Skill
Farming- Material consumption
- At start
- Materials and costs
Cost type Item Amount Consumed Item
Carrot Seeds1 Yes
Production
- Production mode
- Single harvest
- Base cycle
- 5 min
Harvest
- Rewards
Reward model: Independent rolls
Item Amount Base chance
Carrot7 – 10 100%
Carrot Seeds1 – 2 20% - EXP grant timing
- At harvest
- Base skill EXP
- 60
- Experience multiplier
- ×1
- Compost product
Carrot