
Monsters & resources · Game version 0.61
Masque Ringmaster · Adept
Details
The values below are unmodified release definitions. Player bonuses can change effective values.
- Level
- 90
- Enemy type
- Challenge boss
- Skill experience
- 0
Base stats
| Stat | Value | Modifier type |
|---|---|---|
| Max HP | +130,000 | Flat amount |
| HP Regen | 0 | Flat amount |
| Min Damage | +1,188 | Flat amount |
| Max Damage | +1,318 | Flat amount |
| Defense | +37 | Flat amount |
| Damage Reduction | +2%p | Flat amount |
| Move Speed | +95 | Flat amount |
| Attack Interval | +3.7 s | Flat amount |
| Accuracy | +51 | Flat amount |
| Evasion | +40 | Flat amount |
| Attack Range | +20 | Flat amount |
| Sight | +95 | Flat amount |
| Crit Chance | 0%p | Flat amount |
| Luck | 0%p | Flat amount |
Attack 1
- Activation chance
- 30%
- Attack type
- Melee
- Attack range
- 18
Attack 2
- Activation chance
- 35%
- Attack type
- Ranged
- Attack range
- 75
Special skills
Special skills 1
- Relative selection weight
- 34
- Minimum HP ratio
- 0%
- Maximum HP ratio
- 100%
- Skill cooldown
- 7.6 s
- Activation range
- Attack range
- Activation range
- 80
- Attack interval
- 4.6 s
- Cast delay
- 0.2 s
- Movement and attack lock
- 0.6 s
- Effects
Effect Delay Summoned enemies Summon 0 s - Count
- 1
- Position offset
- 0.8, 0
- Spacing
- 1.1, 0
- Maximum active summons
- 3
Summon 0 s - Count
- 1
- Position offset
- -0.8, 0
- Spacing
- 1.1, 0
- Maximum active summons
- 3
Special skills 2
- Relative selection weight
- 38
- Minimum HP ratio
- 0%
- Maximum HP ratio
- 100%
- Skill cooldown
- 5.7 s
- Activation range
- Attack range
- Activation range
- 85
- Attack interval
- 3.7 s
- Cast delay
- 0.2 s
- Movement and attack lock
- 0.6 s
- Effects
Effect Delay Area attack Area attack 0 s - Damage type
- Ranged
- Damage multiplier
- ×1.15
- Minimum damage (% of player max HP)
- 16%
- Targeting
- Target position at cast
- Attack area count
- 5
- Area shape
- Rectangle
- Warning duration
- 2.4 s
- Width × height
- 1 × 1
Special skills 3
- Relative selection weight
- 46
- Minimum HP ratio
- 0%
- Maximum HP ratio
- 35%
- Skill cooldown
- 17 s
- Activation range
- Attack range
- Activation range
- 90
- Attack interval
- 5.2 s
- Cast delay
- 0.2 s
- Movement and attack lock
- 0.6 s
- Effects
Effect Delay Healing Summoned enemies Healing 0 s - Healing unit
- Percent of max HP
- Amount
- 4
— Summon 0 s — - Count
- 1
- Position offset
- 0.5, 0
- Spacing
- 1.1, 0
- Maximum active summons
- 3